CASA: Computer Animation and Social Agents

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2026 or later

 
 

All CFPs on WikiCFP

Event When Where Deadline
CASA 2025 Computer Animation and Social Agents
Jun 2, 2025 - Jun 4, 2025 Strasbourg, France Mar 8, 2025
CASA 2024 Computer Animation and Social Agents
May 6, 2024 - May 8, 2024 wuhan, china Feb 8, 2024
CASA 2023 Computer Animation and Social Agents
May 29, 2023 - May 31, 2023 Limassol, Cyprus Mar 12, 2023
CASA 2021 Computer Animation and Social Agents
Jul 15, 2021 - Jul 17, 2021 Ottawa, Canada Mar 6, 2021
CASA 2020 Computer Animation and Social Agents
Jul 1, 2020 - Jul 3, 2020 Bournemouth, UK Mar 16, 2020
CASA 2019 Conference on Computer Animation and Social Agents
Jul 1, 2019 - Jul 3, 2019 Paris, France Mar 1, 2019
CASA 2018 Computer Animation and Social Agents
May 21, 2018 - May 23, 2018 Beijing, China Jan 27, 2018
CASA 2017 Computer Animation and Social Agents
May 22, 2017 - May 24, 2017 Seoul, South Korea Jan 24, 2017
CASA 2016 The 29th International Conference on Computer Animation and Social Agents
May 23, 2016 - May 25, 2016 Geneva, Switzerland Feb 6, 2016
CASA 2015 28th International Conference on Computer Animation and Social Agents 2015
May 11, 2015 - May 13, 2015 Singapore Jan 25, 2015
CASA 2014 27th International Conference on Computer Animation and Social Agents 2014
May 26, 2014 - May 28, 2014 Houston, Texas, USA Feb 12, 2014
CASA 2013 The 26th Conference on Computer Animation and Social Agents
May 16, 2013 - May 18, 2013 Istanbul, Turkey Feb 4, 2013
CASA 2012 The 25th Annual Conference on Computer Animation and Social Agents
May 9, 2012 - May 11, 2012 Singapore Jan 25, 2012
 
 

Present CFP : 2025

The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the University of Strasbourg (https://en.unistra.fr/) and the ICube laboratory (https://icube.unistra.fr/en/). It is supported by the Computer Graphics Society (CGS). CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS). In the past few years, CASA has been held in Europe (Belgium, Netherlands, France, Switzerland, UK, etc.), Asia (Korea, China, Singapore) and other countries. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.

IMPORTANT DATES
* Submission deadline: March 8, 2025
* Preliminary Notification to Authors: April 15, 2025
* Revised papers submission deadline for CAVW journal: May 5, 2025
* Final Notification of CAVW Journal: May 15, 2025
* Author Registration: May 18 (final deadline)


PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.

Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference.

SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:

Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning

Virtual Worlds
* Humanoid and social robots
* User studies on AI or robots acceptance
* Machine Learning for VR and AR
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents

WEBSITE: https://casa2025.sciencesconf.org/

CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China
* Nadia Magnenat-Thalmann, MIRALab, University of Geneva

PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS, University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne | EPFL, Switzerland)
 

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