The IEEE Consumer Electronics Society is pleased to announce the Third International Games Innovation Conference (IGIC 2011). Continuing the tradition that began in London 2009, and in Hong Kong 2010, this conference aims to be a platform for disseminating peer-reviewed papers, state-of-the-art demonstrations and special sessions that describe innovative research and development of hardware and software game technologies. Participation from industry, academia and government are welcome.
Submissions: Authors are invited to submit two page papers that describe significant, original, and previously unpublished work. The initial submissions can be extended abstracts that include diagrams of ideas and early results from preliminary research and development. All papers will be refereed for presentation and publication on the basis of their relevance, technical soundness, novelty, clarity, and overall scientific or engineering contribution. At least one author must attend the conference in person to present the accepted paper for it to be included in the Conference Proceedings, IEEE Xplore and Engineering Index. Full papers may be submitted to the CE Transactions, after the conference. These papers must comply with the requirements of the CE Transactions.
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