posted by user: hayamer || 4968 views || tracked by 10 users: [display]

ICE-GIC 2011 : 3rd International IEEE Consumer Electronics Society's Games Innovations Conference (ICE-GIC 2011)

FacebookTwitterLinkedInGoogle

Link: http://ice-gic.ieee-cesoc.org
 
When Nov 2, 2011 - Nov 4, 2011
Where Orange, USA
Submission Deadline May 31, 2011
Notification Due Jun 30, 2011
Final Version Due Aug 31, 2011
Categories    consumer electronics   games
 

Call For Papers

The IEEE Consumer Electronics Society is pleased to announce the Third International Games Innovation Conference (IGIC 2011). Continuing the tradition that began in London 2009, and in Hong Kong 2010, this conference aims to be a platform for disseminating peer-reviewed papers, state-of-the-art demonstrations and special sessions that describe innovative research and development of hardware and software game technologies. Participation from industry, academia and government are welcome.

Submissions: Authors are invited to submit two page papers that describe significant, original, and previously unpublished work. The initial submissions can be extended abstracts that include diagrams of ideas and early results from preliminary research and development. All papers will be refereed for presentation and publication on the basis of their relevance, technical soundness, novelty, clarity, and overall scientific or engineering contribution. At least one author must attend the conference in person to present the accepted paper for it to be included in the Conference Proceedings, IEEE Xplore and Engineering Index. Full papers may be submitted to the CE Transactions, after the conference. These papers must comply with the requirements of the CE Transactions.

Related Resources

IEEE-AEEGE 2025   2025 4th International Conference on Advanced Electronics, Electrical and Green Energy (AEEGE 2025)
AICreative 2025   AI and Creative Process Mini-Track at HICSS
Ei/Scopus-CCNML 2025   2025 5th International Conference on Communications, Networking and Machine Learning (CCNML 2025)
ACG 2025   Advances in Computer Games
IEEE AEEES 2026   IEEE-- 2026 The 8th Asia Energy and Electrical Engineering Symposium (AEEES 2026)
MIG 2025   Motion in Games
EPSEE 2025   2025 4th International Conference on Advanced Electric Power System and Energy Engineering (EPSEE 2025)
IJGSI 4(1) 2025   Inquiring the Intersection of Game and Play through Contemporary Artistic Practices
EECR 2026   IEEE--2026 12th International Conference on Electrical Engineering, Control and Robotics (EECR 2026)
AEEES 2026   IEEE-- 2026 The 8th Asia Energy and Electrical Engineering Symposium (AEEES 2026)