posted by user: GEM2018 || 5226 views || tracked by 5 users: [display]

GEM 2018 : Games Entertainment & Media Conference 2018 (IEEE)

FacebookTwitterLinkedInGoogle

Link: http://sites.ieee.org/ieeegem/
 
When Aug 15, 2018 - Aug 17, 2018
Where Galway, Ireland
Abstract Registration Due Aug 17, 2018
Submission Deadline Apr 21, 2018
Notification Due May 31, 2018
Final Version Due Jun 30, 2018
Categories    artificial intelligence   computer science   gaming technology   computer games
 

Call For Papers

In 2018 the IEEE Consumer Electronics Society is bringing the IEEE Games, Entertainment and Media conference to Galway in the West of Ireland, August 15th-17th.
GEM is for scientists, engineers, psychologists, sociologists, mathematicians, programmers and games researchers of all disciplines, united in their interest and enthusiasm
for digital games, interactive entertainment & media and the significant uses and impacts these technologies have on our lives. Paper submission is via EDAS .

Galway is at the mid-point of the "Wild Atlantic Way" and the town is well known for its many cultural attractions. There will be an IEEE YP networking event and
active social program. Accommodation is available in the adjoining student village.

Keynote speakers will include Richard Bartle (author of Designing Virtual Worlds); Martin Walsh of DTS (Immersive Audio & AR); Mia Consalvo (Twitch.tv and its Impacts).
Additional speakers and sessions will be announced on the conference website: bit.ly/GEM_2018.

And if you are a tweeter, watch out for @ieeegem and our hashtags #IEEEGEM & #GEM2018.

Some shortcuts:
Full CFP: http://bit.ly/GEMcfp2
submit papers: https://edas.info/newPaper.php?c=24016 guide to tracks: http://bit.ly/GEMguide
website: http://bit.ly/GEM_2018
program: http://bit.ly/GEMprogram
speakers: http://bit.ly/GEMspeakers
chair: @pcor
info: c.korbert@ieee.org

Related Resources

IFIP ICEC 2025   IFIP International Conference on Entertainment Computing
Ei/Scopus-CCNML 2025   2025 5th International Conference on Communications, Networking and Machine Learning (CCNML 2025)
GET 2025   18th International Conference Game and Entertainment Technologies
Ei/Scopus-SGGEA 2025   2025 2nd Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2025)
Media & Journalism 2026   CfP: /Media & Journalism/ special issue on “Audiences and Intersectionalities”.
ICTAI 2025   IEEE 37th International Conference on Tools with Artificial Intelligence
IJGSI 4(1) 2025   Inquiring the Intersection of Game and Play through Contemporary Artistic Practices
Ei/Scopus-AI2A 2025   2025 5th International Conference on Artificial Intelligence, Automation and Algorithms (AI2A 2025)
GreeNet Symposium - SGNC 2025   16th Symposium on Green Networking and Computing (SGNC 2025)
IEEE AIxVR 2026   8th International Conference on Artificial Intelligence & extended and Virtual Reality