posted by organizer: ilkedemir || 2481 views || tracked by 2 users: [display]

SUMO 2019 : The 2019 SUMO Challenge Workshop: 360° Indoor Scene Understanding and Modeling

FacebookTwitterLinkedInGoogle

Link: https://sumochallenge.org
 
When Jun 16, 2019 - Jun 17, 2019
Where Long Beach, CA
Submission Deadline Apr 26, 2019
Notification Due May 10, 2019
Final Version Due May 17, 2019
Categories    computer vision   scene understanding   RGBD   deep learning
 

Call For Papers

*********************************************************************
Call for Participation
The 2019 SUMO Challenge Workshop:
360° Indoor Scene Understanding and Modeling
in Association with CVPR 2019
*********************************************************************

Webpage: https://sumochallenge.org
Workshop Schedule: June 16 or 17, 2017 (exact date TBD)
Location: Long Beach, CA, USA

In computer vision, scene understanding and modeling encapsulate a diverse set of research problems, ranging from low-level geometric modeling (e.g., SLAM algorithms) to 3D room layout estimation. These tasks are often addressed separately, yielding only a constrained understanding and representation of the underlying scene. In parallel, the popularity of 360° cameras has encouraged the digitization of the real world into augmented and virtual realities, enabling new applications such as virtual social interactions and semantically leveraged augmented reality. This workshop aims to promote comprehensive 3D scene understanding and modeling algorithms that create integrated scene representations (with geometry, appearance, semantics, and perceptual qualities), while utilizing 360° imagery to encourage research on its unique challenges.

The SUMO Challenge, in conjunction with the workshop, provides a dataset and an evaluation platform to assess and compare such scene understanding approaches that generate complete 3D representations with textured 3D models, pose, and semantics. The datasets created and released for this competition may serve as reference benchmarks for future research in 3D scene understanding.


*** Call for Papers:

The workshop is soliciting papers covering various problems related to 3D and 360° scene understanding and modeling from RGB and RGB-D imagery. The topics mainly focus on indoor scene modeling and include, but are not limited to:
* 360° data processing and scene understanding
* Object detection
* Object localization
* Layout estimation
* “Stuff” detection and modeling
* Instance segmentation
* Object completion and 3D reconstruction
* Object pose estimation
* Generative models
* Articulated object modeling
* Texture and appearance modeling
* Material property estimation
* Lighting recognition

Submissions must be written in English and must be sent in PDF format. Each submitted paper must be no longer than four pages, excluding references. Please refer to the CVPR author submission guidelines for instructions regarding formatting, templates, and policies. The CVPR submission guidelines can be found at http://cvpr2019.thecvf.com/submission/main_conference/author_guidelines. The review process will be double blind, in that the authors will not know the names of the reviewers, and the reviewers will not know the names of the authors. Also, selected papers will be published in the IEEE CVPRW proceedings, visible in IEEE Xplore and on the CVF Website.


*** SUMO Challenge Details:

The SUMO Challenge provides 360° indoor RGBD images to benchmark RGBD-to-3D semantic scene modeling approaches. Challenge participants are asked to derive a complete, instance-based 3D representation of a scene, based on the given the RGBD input. The complete representation should highlight geometric instances, appearance, and semantics. Live scores, submission and evaluation of the results, and the datasets will be maintained on the workshop website. The challengers will also be required to submit a short paper (up to 4 pages) detailing their methodology, which can be extended as a full paper for further publication. The challenge tracks are:
* 3D Bounding Box Track
* 3D Voxel Track
* 3D Mesh Track

The winner in each category will receive cash and equipment prizes in addition to being invited to the workshop to give an oral presentation. Runners up and accepted submissions will be invited for a poster presentation.

*** Important dates:

Feb 7, 2019 Challenge launch
April 26, 2019 Paper submission deadline & challenge checkpoint
May 10, 2019 Notification to authors
May 17, 2019 Camera-ready deadline
May 17, 2019 Challenge deadline
June 17, 2019 SUMO Workshop and Challenge

*** Organizing Committee:

Daniel Huber, Facebook
Lyne Tchapmi, Stanford University
Frank Dellaert, Georgia Tech
Ilke Demir, DeepScale
Shuran Song, Princeton University
Rachel Luo, Stanford University

*** Contact:

Daniel Huber - dhuber@fb.com
Lyne Tchapmi - lynetcha@stanford.edu

Related Resources

HiPEAC SC 2024   HiPEAC Reproducibility Student Challenge
IEEE-Ei/Scopus-ITCC 2025   2025 5th International Conference on Information Technology and Cloud Computing (ITCC 2025)-EI Compendex
IPIN competition 2024   IPIN competition 2024
SPIE-Ei/Scopus-DMNLP 2025   2025 2nd International Conference on Data Mining and Natural Language Processing (DMNLP 2025)-EI Compendex&Scopus
SOFTPA 2025   4th International Conference on Emerging Practices in Software Process & Architecture
ITCSS 2025   11th International Conference on Information Technology Convergence and Services
MuSe 2024   The 5th International Multimodal Sentiment Analysis Challenge and Workshop
AMLDS 2025   IEEE--2025 International Conference on Advanced Machine Learning and Data Science
CCDS 2024   Renewing the Social Contract: The Challenge of Inclusivity and Democratic Government in Social Contract Theory
SCENE 2024   Safeguarding CybersEcurity iN hEalthcare Workshop