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CV 2025 : Workshop on Computer Vision for Videogames | |||||||||||||||
Link: https://sites.google.com/view/cv2-2025/ | |||||||||||||||
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Call For Papers | |||||||||||||||
The Second Edition of the Workshop on Computer Vision for Videogames (CV2) will be held in conjunction with CVPR 2025 in Nashville, TN, USA, June 11th/12th 2025!
This year we will host three great keynote speakers: Julian Togelius from the University of New York, USA, https://lnkd.in/dSgAsp9V; Matthew Guzdial from the University of Alberta, Canada, https://lnkd.in/dxmz_aAu; Matthew Varghese from Activision / Microsoft Xbox, USA, https://lnkd.in/diZMT-tn. Please submit your paper if you work in one of the following areas (and beyond) in connection with videogames: quality assessment (QA) automation, reinforcement and imitation learning, human perception models, human behavior models, security, privacy, and prevention of toxicity, language and vision models and applications, asset creation and management, agent-based frameworks, datasets, computationally efficient methods, CV for animation and control, serious games. Deadline for regular paper submission is Feb 21, 2025. Furthermore, good papers that have been rejected by CVPR have a chance to be reconsidered here if submitted together with their CVPR reviews before Mar 3, 2025. More information on the workshop, together with the full CfP, are available here: https://lnkd.in/dSAik5zN The workshop organizers: Iuri Frosio, Ekta Prashnani Joohwan Kim Nicu Sebe Georgios N. Yannakakis Rulon Raymond Marguerite deCourcelle David Durst |
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