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ICEC 2020 : International Conference on Entertainment Computing 2020 | |||||||||||||||
Link: http://ptm.firstmetcs.com/IFIP-ICEC2020/index.htm | |||||||||||||||
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Call For Papers | |||||||||||||||
Call for Papers
All accepted papers will be indexed by EI, and be published in book form in the Springer Lecture Notes in Computer Science (LNCS) series. In addition, selected best papers from the conference will be published in selected SCI Journals and Transactions on Edutainment published by Springer. Please see the paper submission guidelines here for details on how to submit. Aims To encourage computer applications for entertainment and to enhance computer utilization in the home, the technical committee will pursue the following aims: To enhance algorithmic research on board and card games; To promote a new type of entertainment using information technologies; To encourage hardware technology research and development to facilitate implementing entertainment systems; To encourage non-traditional human interface technologies for entertainment. Topics Topics can include but are not limited to: Digital Games and Interactive Entertainment Game Design: Theory, Creation & Testing Interactive Narratives & Digital Storytelling Entertainment Robots, Toys & Smart Gadgets Social Media / Social Computing Entertainments New Genres of Interactive & Digital Entertainment Design and Analysis Game Design: Theory, Creation & Testing Interactive Narratives & Digital Storytelling Entertainment Robots, Toys & Smart Gadgets Social Media / Social Computing Entertainments New Genres of Interactive & Digital Entertainment Interactive Art, Performance and Novel Interactions Digital Art & Installations Virtual/Augmented/Mixed Reality & Entertainment Ubiquitous/Pervasive Entertainment Sound, Music & Performance TransMedia and Entertainment Entertainment Devices, Platforms & Systems Digital Entertainment Hardware & Devices Entertainment for Nomadic Users Ambient Entertainment Digital Broadcasting and Digital Cinema Interactive Television and Broadcasting( Theoretical Foundations and Ethical Issues Experiential Aspects in Entertainment Emotions and Affective Interaction Theoretical Basis of Entertainment Social / Cultural Impacts of Digital Entertainment Issues of Public Relations & Advertising Through Entertainment Entertainment for Purpose & Persuasion Serious & Learning Games Games for Health & Well-Being Games For Change & Social Impact Games Exergaming Advergames and Digital Marketing Computational Methodologies for Entertainment Artificial Intelligence & Machine Learning for Entertainment Procedural Content Generation Computer Graphics & Visual Effects Big Data in Entertainment Security & Privacy in Entertainment Submission Deadlines Submissions due of paper: 10th May, 2020 Notifications to authors: 25th June, 2020 Camera-ready: 10th July, 2020 Tutorial/Workshop proposals: 24th March, 2020 Doctoral Consortium applications: 1st August, 2020 |
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