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volume 11 .Isuue 2023 : The Journal of Distance Learning and Open Learning

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Link: https://jdlol.journals.ekb.eg/
 
When May 1, 2023 - Sep 1, 2023
Where Egypt
Submission Deadline May 1, 2023
Notification Due Sep 1, 2023
Final Version Due Dec 1, 2023
Categories    distance learning   e-learning    integrated education   open education
 

Call For Papers

Journal of Distance Learning and Open Learning (jdlol) is a semi-annual ‎open-access and peer-reviewed international Journal. The leading journal is published by ‎Beni-Suef University; Egypt; in collaboration with The Association of ‎Arab Universities, starting in 2013 as the first journal issued by an ‎Egyptian university in Distance education, e-learning, blended learning, and educational technology. ‎ The journal is an open-access journal, published Semi-annual, all published articles are available immediately online at no charge from authors or readers. All articles Distance education, e-learning, blended learning, and educational technology.

Journal of Distance Learning and Open Learning (jdlol) are published under the open license CC BY-NC (Creative Commons Attribution-NonCommercial 4.0 International) which allows immediate free access to the work and permits any user to read, download, copy, distribute, print, search, or link to the full texts of articles, crawl them for indexing, pass them as data to software, or use them for any other lawful purpose.

Vision

Publication of scientific production in the fields of Distance education, e-learning, blended learning, and educational technology, and not been published or considered for publication elsewhere. For this purpose, research and scientific studies.‎

Purpose

Providing authentic distinctive research and producing knowledge that serves society and supports ‎intellectual creativity in the field of Distance education, e-learning, blended learning, and educational technology in their diverse aspects ‎as Digital learning aids, Learning Management Systems, Web-based ‎support systems, Video-Based Learning, Virtual and augmented reality ‎systems, Computer-based training, Learning Platforms, Course design, ‎Mobile learning, Social learning, Social Networking Technologies, ‎Micro-Learning, Simulations and Game-Based Learning, Out-of-school ‎applications, Self-Directed Learning, blended learning systems, distance ‎education practices, Smart Learning Environment, E-learning ‎administrative and policy issues, and Evaluation systems.

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