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volume 11 .Isuue 2023 : The Journal of Distance Learning and Open Learning | |||||||||||||||
Link: https://jdlol.journals.ekb.eg/ | |||||||||||||||
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Call For Papers | |||||||||||||||
Journal of Distance Learning and Open Learning (jdlol) is a semi-annual open-access and peer-reviewed international Journal. The leading journal is published by Beni-Suef University; Egypt; in collaboration with The Association of Arab Universities, starting in 2013 as the first journal issued by an Egyptian university in Distance education, e-learning, blended learning, and educational technology. The journal is an open-access journal, published Semi-annual, all published articles are available immediately online at no charge from authors or readers. All articles Distance education, e-learning, blended learning, and educational technology.
Journal of Distance Learning and Open Learning (jdlol) are published under the open license CC BY-NC (Creative Commons Attribution-NonCommercial 4.0 International) which allows immediate free access to the work and permits any user to read, download, copy, distribute, print, search, or link to the full texts of articles, crawl them for indexing, pass them as data to software, or use them for any other lawful purpose. Vision Publication of scientific production in the fields of Distance education, e-learning, blended learning, and educational technology, and not been published or considered for publication elsewhere. For this purpose, research and scientific studies. Purpose Providing authentic distinctive research and producing knowledge that serves society and supports intellectual creativity in the field of Distance education, e-learning, blended learning, and educational technology in their diverse aspects as Digital learning aids, Learning Management Systems, Web-based support systems, Video-Based Learning, Virtual and augmented reality systems, Computer-based training, Learning Platforms, Course design, Mobile learning, Social learning, Social Networking Technologies, Micro-Learning, Simulations and Game-Based Learning, Out-of-school applications, Self-Directed Learning, blended learning systems, distance education practices, Smart Learning Environment, E-learning administrative and policy issues, and Evaluation systems. |
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