posted by user: gchristou || 3913 views || tracked by 8 users: [display]

DESVIGSI 2013 : Special Issue of Computers in Human Behavior - Designing and Evaluating Sociability in Online Video Games

FacebookTwitterLinkedInGoogle

Link: http://georgioschristou.com/?p=347
 
When N/A
Where N/A
Abstract Registration Due Jun 15, 2013
Submission Deadline Jul 30, 2013
Notification Due Oct 30, 2013
Categories    games   sociability   game design   video games
 

Call For Papers

Special Issue of Computers in Human Behavior: “Designing and Evaluating Sociability in Online Video Games”

Special Issue Editors
Georgios Christou, European University Cyprus
Panayiotis Zaphiris, Cyprus University of Technology
Effie Lai-Chong Law, University of Leicester
Lennart E. Nacke, University of Ontario Institute of Technology (UOIT)
David Geerts, KU Leuven

Description

Computer games are at the forefront of technological innovation; their popularity in research continuously increasing. Their wide presence and use makes computer games a major factor affecting the way people socialize, learn and possibly work. As increasingly more people become involved with computer games, researchers need to address various questions on topics as diverse as social impact, ethical questions, design, flow, presence, and game experience. This special issue will focus on bringing together work from various disciplines such as sociology, anthropology, computer
science, human-computer interaction, psychology and others, that look at how to design and evaluate the social structures that make online video games so appealing.

Some Suggested Research Topics
Potential topics include (but are not limited to) the following:

* Case studies of online game designs that have (not) succeeded in
promoting sociability, with emphasis on their social structures.

* Studies of designing social structures in online games.

* Empirical studies on social structures in online games and their impact on the player experience.

* Experimental studies of metrics, methods, and techniques that have been used to evaluate social structures in online games.

* Conceptual frameworks that enable the evaluation of sociability in online video games.
* Studies providing connections between player experience and sociability in online video games.

The special issue will consist of around 8-12 articles. All papers will undergo peer review. Submit any queries to:
Georgios Christou (gchristou@yahoo.com)

Deadlines

June 15, 2013: Abstract submission (500 words) – Submit abstracts to: Georgios Christou (gchristou@yahoo.com)

July 1, 2013: Initial notification sent to authors

July 30, 2013: Submission of full papers - Submit at: Elsevier system: http://ees.elsevier.com/chb/ (Please select SI: Video Game Sociability when choosing the Article Type). Author instructions: http://www.elsevier.com/journals/computers-in-human-behavior/0747-5632/guide-for-authors

Related Resources

Ideal Machine-Human Interface 2024   Special Call for Computers in Human Behavior: The AI Interface: Designing for the Ideal Machine-Human Experience
IJCGA 2024   International Journal of Computer Graphics & Animation
ICDTHT 2025   ICDTHT´25 - The 2025 International Conference on Demographic Transition, Health and Technologies
CGDEIJ 2024   Computer Game Development and Education: An International Journal
ACHI 2025   The Eighteenth International Conference on Advances in Computer-Human Interactions
CompAuto--EI 2025   2025 4th International Conference on Computers and Automation (CompAuto 2025)
CAIT 2024   IEEE--2024 5th International Conference on Computers and Artificial Intelligence Technology (CAIT 2024)
WCSE--EI 2025   2025 The 15th International Workshop on Computer Science and Engineering (WCSE 2025)
IEEE ISNCC 2024   2024 International Symposium on Networks, Computers and Communications
HAICTW 2025   Human-AI Collaboration Transforming Workforces with Gen AI