posted by system || 4125 views || tracked by 7 users: [display]

FnG 2012 : 3rd International Conference on Fun and Games

FacebookTwitterLinkedInGoogle

Link: http://fng2012.org/
 
When Sep 4, 2012 - Sep 6, 2012
Where Toulouse, France
Submission Deadline May 21, 2012
Categories    HCI   games
 

Call For Papers

IMPORTANT SUBMISSION DATES

Work-in-progress (2 pages): May 21st, 2012.
Demonstrations (1 pages): May 21st, 2012.
Game design competition (5 pages): May 31st, 2012
Workshop submissions (for participants): (see individual workshops)
Tutorials (for organizers, 2 pages): closed
Workshop proposals (for organizers, 4 pages): closed
Fun and Food Concepts (for organizers):closed
Full papers (8-10 pages), short papers (4 pages): closed

All full and short paper submissions will be peer-reviewed and accepted papers are published in the ACM Library.
CONFERENCE OVERVIEW

Fun and Games 2012 is a single-track, 2-day conference where academics and practitioners can interact together in a playful event that marries the best of academic writing with the most innovative play experiences. The conference invites original contributions from designers, developers and researchers in computer games, experience play design and fun. Of particular interest are contributions that cross the traditional disciplines of human-computer interaction, games design, and game development. It will provide a venue for presenting and discussing peer reviewed papers, posters and live demos. Furthermore, the conference encourages student game/play designers and developers to submit their works to the Fun and Games Design Competition. The nominees of this competition receive a free student pass to the conference and winners will be awarded at the conference.
Topics

Papers are solicited from, but not limited to the following topics:

Game theories, constructs, concepts and frameworks
Game design methods, principles and processes
Evaluating games & measuring player experiences
Serious games such as: games for special target groups such as children, elderly, people with special needs, etc., social games (& aspects), games for health
Persuasive aspects of games and play
Game interaction: Mobile games, pervasive games, tangible games, multimodal games, exertion games
Innovation & technology: robots, smart toys, frameworks & engines, sensors for games and play

Related Resources

Ei/Scopus-CEICE 2026   2026 3rd International Conference on Electrical, Information and Communication Engineering (CEICE 2026)
IJGTT 2025   International Journal of Game Theory and Technology
SSGRB 2026   3rd Sustainable Solutions for Growth - Research and Business
IUI 2026   Intelligent User Interfaces
Ei/Scopus-CDIVP 2026   2026 6th International Conference on Digital Image and Video Processing (CDIVP 2026)
IEEE-ACAI 2025   2025 IEEE 8th International Conference on Algorithms, Computing and Artificial Intelligence (ACAI 2025)
CFP-CIPCV-EI/SCOPUS 2026   The 2026 4th International Conference on Intelligent Perception and Computer Vision
ACG 2025   Advances in Computer Games
EPSEE 2025   2025 4th International Conference on Advanced Electric Power System and Energy Engineering (EPSEE 2025)
Singapore-CDICS 2025   2025 3rd International Conference on Data, Information and Computing Science (CDICS 2025)