| |||||||||||
DMGAnalytics 2013 : The 2013 International Workshop on Data Mining in Game Analytics | |||||||||||
Link: http://dmganalytics2013.doobydooba.com | |||||||||||
| |||||||||||
Call For Papers | |||||||||||
---------------------------------------------------------------------------------------------
The 2013 International Workshop on Data Mining in Game Analytics(DMGAnalytics 2013) Held in conjunction with PAKDD 2013 April 14-17, 2013 Gold Coast, Australia Website: http://dmganalytics2013.doobydooba.com Paper submission deadline: January 6, 2013 (extended) --------------------------------------------------------------------------------------------- We are delighted to invite you to participate in the 2013 International Workshop on Data Mining in Game Analytics (DMGAnalytics 2013) held in conjunction with the 17th Pacific-Asia Conference on Knowledge Discovery and Data Mining (PAKDD 2013). The objective of DMGAnalytics 2013 is to provide a forum for researchers and practitioners from gaming industry, social media marketing, computer science, information systems, and social sciences in the general areas of Data Mining in Game Analytics to share their latest results from research and practice and also to exchange views on future directions of these fields. Please kindly consider to contribute to DMGAnalytics 2013 and/or please kindly forward to appropriate groups this CFP. Selected outstanding long papers presented at the workshop will be included in a LNCS/LNAI post Proceedings of PAKDD Workshops published by Springer. Workshop Scope DMGAnalytics 2013 encourages the following topics (but not limited to) related to application of data mining techniques to game analysis, game analytics, game mining: Theoretical foundations in Data Mining Privacy and security in game and behavior analysis Data collection and integration techniques Data cleaning and transformation Data models for game play, player, team/group analysis Player engagement, enjoyment, progression, customer relationship management Game strategy and decision making Team composition, group behavior analysis Game or game play recommendation Anomalous, undesriable behavior detection Enhancing quality of tools available to game analytics professionals Social media marketing analytics Important Dates Submission due: January 6, 2013* Notification to authors: February 22, 2013* Camera-ready due: March 8, 2013* *[23:59:59 Pacific Standard Time] Contact Co-chairs: Professor Kyong Jin SHIM (Singapore Management University), Professor Ee-Peng LIM (Singapore Management University) Ctact us at workshop@doobydooba.com |
|