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ICE-GIC 2009 : International IEEE Consumer Electronics Society's Games Innovations Conference | |||||||||||||||
Link: http://ice-gic.ieee-cesoc.org/cfp.html | |||||||||||||||
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Call For Papers | |||||||||||||||
The International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09) aims to be a platform for innovative research in games technologies and to make these technologies more accessible to academia and industry. The conference will take place in central London in UK between 25th-28th August 2009.
ICE-GIC09 conference will cover all the areas of games innovation with research seminars and exciting keynotes from legendary researchers/developers in games industry. There will also be tutorials, practical workshops, competitions and events such as one day Machinima festival and exhibitions from leading industries in games and creative technologies. General areas of interest of ICE-CIG 2009 include, but not limited to:Areas of interest of ICE-CIG 2009 include, but not limited to: Games Technologies Innovations 1. Design of new interactions and interfaces for games 2. Display/video technologies for games 3. Audio technologies for games 4. Mixed reality technologies 5. Serious games 6. Artificial intelligence technologies for games 7. Science of games 8. Development tools for games 9. Software engineering processes for game Creativity in Games 1. Designing for mixed-reality gaming 2. Film and performance arts: convergence with gaming 3. Innovations in commercial models in games 4. Machinima 5. Game Sound and Music 6. Games innovations in education |
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