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BFX 2014 : BFX Conference: DIGITAL CONVERGENCES | |||||||||||
Link: https://bfxconf.bournemouth.ac.uk/ | |||||||||||
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Call For Papers | |||||||||||
Through an interdisciplinary approach, the BFX conference will seek to revisit theoretical positionings staked out across different fields, with a view to realign the discussion in the light of current technologies.
The realm of moving images has historically been framed by change and flux. It has accommodated a variety of genres of art, cinema, animation and games and has straddled the spaces of the popular and high art. The discussion of the moving image has on occasion occupied separate discursive spaces although with the onset of digital technology a convergence of discourses across disciplines is increasingly more visible. The conference invites papers that reconsider the arguments that position film, animation and art as aesthetically, structurally and intellectually different. We are seeking proposals for paper submissions in the form of a short synopsis of not more that 300 words. The submissions will be presented to a panel of selected reviewers. All Submissions will be anonymised. The abstract should include •the title of the proposed paper •five key words •outline •accompanying references The BFX organisers are in discussion with the Editor of animation: an interdisciplinary journal about the possibility of a Special Issue of the journal. All colleagues whose abstracts are accepted at BFX Conference 2014 will be invited to submit an extended version of their paper with a word count of between 7,000 - 10,000 words for consideration. Articles will undergo further peer review independent of the BFX conference Peer Review of the abstracts submitted to the conference. Details of the publisher and manuscript submission guidelines can be found at anm.sagepub.com We invite submissions related to, but not limited to, the following topics: Intertexuality in Moving Images Transmedia Digital Film The Ontologies of Moving Images Realism Visual Effects Interactivity Games Digital Arts Animation Computer Animation Computing and Simulation |
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