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EURASIA GRAPHICS 2017 : International Conference on Computer Graphics, Animation and Gaming Technologies | |||||||||||||||
Link: http://www.eurasiagraphics.org | |||||||||||||||
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Call For Papers | |||||||||||||||
Brave New Worlds!
Conference on Virtual and Interactive Experiences We invite research contributions in the form of a full paper of up to 8 pages in length or as short paper of up to 4 pages in length. We invite contributions from any discipline, from computer science, communication studies, learning sciences, and psychology to the visual arts, humanities, public policy, and architecture. When submitting authors are requested to select one the following tracks that fits most closely with their submission. Posters: The posters should be printed on paper size A0 portrait (84.1cm x 118.9cm). Virtual Reality/Augmented Reality/Mixed Reality Virtual humans and avatars Game interfaces for VR/AR/MR Computer graphics techniques for VR/AR/MR Multi-user and distributed VR/AR/MR 3D interaction for VR/AR/MR 3D selection and 3D manipulation Locomotion and navigation in virtual environments Perception, presence, immersion, and cognition Mixed-Reality and Augmented Reality for Games Interactive storytelling in 360° videos Applications of VR/AR/MR Ethical issues in VR/AR/MR Computer Games Games development and methodology Games design and game genres Level design Animation, graphics, and visualization Sound design and music composition Game AI and believable characters Character development and narrative Cognitive psychology and gaming Player experience, player psychology, player behavior Gender in games Procedural content generation MUDs, MMOGs, MMORPGs Games for mobile, handheld, and connected systems Economic or mathematical games Board and card games Serious games |
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