| |||||||||||||||
QoMEX 2010 : Second International Workshop on Quality of Multimedia ExperienceConference Series : Quality of Multimedia Experience | |||||||||||||||
Link: http://qomex.org | |||||||||||||||
| |||||||||||||||
Call For Papers | |||||||||||||||
First Call for Papers QoMEX’10
The second International Workshop on Quality of Mul8media Experience (QoMEX) will bring together leading professionals and scientists who are developing methods for evaluating multimedia quality as user experience. Typically, multimedia processing algorithms are evaluated using objective metrics or through subjective testing in a controlled environment. However, perceived user experience is psychological in nature and changes in different environmental conditions and with different multimedia devices. Therefore, new techniques are needed to assess and enhance multimedia experience from the user perspective. QoMEX’10 is an international forum to gather experts from academia and industry to present the latest developments on evaluation of multimedia quality based on user experience. QoMEX’10 features oral presentations, exhibits, panels and poster sessions in order to provide attendees with various channels to exchange and acquire information about the latest developments and future trends in the field of multimedia user experience. Topics of interest include but are not limited to: User Experience Assessment and Enhancement: New metrics to define quality of user experience, interaction between auditory, visual, affective and other modalities and their impact on user experience, UI design, user experience rendering, user experience acquisition, human and multimedia device interaction, multimedia quality evaluation tools for generic and specific applications Visual User Experience (Image/Video/Graphics) : Objective quality metrics, subjective quality evaluation, psycho‐visual modeling, quality‐centered processing, compression and transmission, artifacts reduction, relationship between errors/noise/losses to human perception, display‐specific processing, 3D Video, quality evaluation in HD and beyond, quality evaluation in HDR content, quality issues in streaming video Auditory User Experience (Speech/Audio): Psycho‐acoustic modeling, quality assessment of interactive speech and non‐speech applications, intrusive/non‐intrusive models for quality evaluation QoE for virtual, augmented and mixed reali8es: 3D audio, 3D video and multimodal representation, immersiveness, embodied interaction, haptic interaction, other modalities Link between QoS, QoE and Acceptance: Innovation management based on QoS and QoE, business models, value of QoE, relationship between QoE and price Psychological and sociological dimension of QoE: Physiological and neurotechnological measurement techniques, modality concepts and modality interaction, interaction and communication, semantics, user groups Standardiza8on Ac8vi8es in Mul8media Quality Evalua8on: Subjective evaluation methods, benchmarking efforts, databases and multimedia content characteristics, testing conditions, new objective metrics and models for upcoming standards, terminology definitions Examples of applications include VoIP, Video conferences/Tele‐presence/Video chats, Virtual/mixed reality for games, education, training, arts, etc Further information is available at: http://qomex.org |
|