posted by organizer: mgeronazzo || 3364 views || tracked by 2 users: [display]

SIVE 2015 : IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments

FacebookTwitterLinkedInGoogle

Link: http://media.aau.dk/~sts/sive15
 
When Mar 24, 2015 - Mar 24, 2015
Where Arles, France
Abstract Registration Due Jan 26, 2015
Submission Deadline Feb 2, 2015
Notification Due Feb 18, 2015
Final Version Due Mar 10, 2015
Categories    virtual reality   sound   audio   sonic interactions
 

Call For Papers

Sonic interaction design is defined as the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. This field lies at the intersection of interaction design and sound and music computing.

In the virtual reality community, the focus on research in topics related to auditory feedback has been rather limited when compared, for example, to the focus placed on visual feedback or even on haptic feedback.

However, in communities such as the film community or the product sound design community it is well known that sound is a powerful way to communicate meaning and emotion to a scene or a product.

The main goal of this workshop is to increase among the virtual reality community the awareness of the importance of sonic elements when designing virtual environments. We will also discuss how research in other related fields such as film sound theory, product sound design, sound and music computing, game sound design and computer music can inform designers of virtual reality environments.

Moreover, the workshop will feature state of the art research on the field of sound for virtual environments.

We expect participants to submit a research paper (4 to 6 pages using IEEE template) outlining their current research in the field of interactive sound for virtual environments.

Topics can include, but are not limited to:

* Sound synthesis and design for virtual environments
* Sound modelling and rendering for virtual environments
* Sound spatialisation
* Headphones and speakers reproduction
* Binaural sound and head-related transfer functions
* Gestural control of sound in virtual reality
* Multisensory (audio-visual), (audio-haptics) interactions
* Personalisation and customisation of virtual auditory displays
* Navigation and way-finding through sonification
* Evaluation of user experience and sound quality



IMPORTANT DATES

* Abstract submission deadline: January 26, 2015
* Paper submission deadline: February 2, 2015
* Notification of acceptance: February 18, 2015
* Camera-ready: March 10, 2015
* Date of the event: Tuesday, March 24, 2015



ORGANIZERS

Stefania Serafin (Aalborg University Copenhagen)
Rolf Nordahl (Aalborg University Copenhagen)
Amalia de Götzen (Aalborg University Copenhagen)
Cumhur Erkut (Aalborg University Copenhagen)
Federico Avanzini (University of Padova)
Michele Geronazzo (University of Padova)



Additional information and the full submission requirements can be found on the workshop website (http://smc.dei.unipd.it/sive15.html).

Related Resources

ANIVAE 2025   8th IEEE VR Internal Workshop on Animation in Virtual and Augmented Environments
ACM ICVARS 2025   ACM--2025 9th International Conference on Virtual and Augmented Reality Simulations (ICVARS 2025)
ICVR 2025   2025 the 11th International Conference on Virtual Reality (ICVR 2025)
CIFEr 2026   IEEE Computational Intelligence in Financial Engineering and Economics
AIVR 2025   2025 9th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2025)
ACHI 2025   The Eighteenth International Conference on Advances in Computer-Human Interactions
ISVC 2025   20th International Symposium on Visual Computing
Artificial Intelligence 2025   2025 International Conference on Artificial Intelligence
IEEE ACIRS 2025   IEEE--2025 10th Asia-Pacific Conference on Intelligent Robot Systems (ACIRS 2025)
IE 2025   Intelligent Environments