posted by user: wrobitza || 3559 views || tracked by 1 users: [display]

QoMEX 2015 : Quality of Multimedia Experience

FacebookTwitterLinkedInGoogle


Conference Series : Quality of Multimedia Experience
 
Link: http://i-guide.org/
 
When May 26, 2015 - May 28, 2015
Where Costa Navarino, Greece
Submission Deadline Mar 1, 2015
Notification Due Apr 10, 2015
Final Version Due Apr 27, 2015
Categories    multimedia   quality of experience
 

Call For Papers

The 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), will be held from 26 to 29 of May 2015 in Costa Navarino, Messinia in southwest Peloponnese, Greece. It will bring together leading experts from academia and industry interested in the evaluation of multimedia quality and user experience. QoMEX 2015 will address theory and applications of measuring the quality of user experiences, based on both objective and subjective psychophysiological measures. The program will include presentations of novel research theories, applications and results in lecture, poster and plenary sessions. A significant number of Special Sessions organised by internationally recognized experts in the area will feature in the program.

Topics of interest include, but are not limited to:

Quality of Experience (QoE) Fundamentals: Understanding experience and quality judgment formation;
quality beyond the MOS; quality, user satisfaction and acceptance; crowdsourcing studies; long-term quality
measurement; QoE factors and features.

Audio/Visual User Experience: Objective and subjective quality evaluation of speech, audio, video, multimedia;
spatial/3D audio and stereo/multi-view video quality; psycho-physical modelling; quality-centered processing,
compression and transmission; perceptual optimization.

QoE in Graphics & Rendering and new imaging systems: QoE in new visual immersive systems; User-oriented
engineering of panoramic imaging, plenoptic imagery, pathological imagery and holographic displays;
(non-)photorealistic rendering; quality of aesthetic experiences, object/texture/motion modelling; special
effects; virtual/augmented/mixed realities, gaming QoE.

Sensory User Experiences: Methods for sensory user feedback; quality metrics for ambient and sensory experiences;
novel sensory interfaces; multisensory interaction; quality of taste, smell and touch.

QoE of Interactive Systems: Tele-conferencing/tele-presence; multimedia-based group interaction; gaming;
multimedia Web search/browsing; e-commerce.

QoE for Mobile Devices: Evaluating multimedia applications and interactive experiences on mobile devices; impact
of viewing conditions and device properties; adaptive user interfaces, quality of Second Screen applications.

QoE-centric Network and Application Management: Distributed and central management approaches;
cloud-based multimedia services; adaptive media streaming; link between QoS and QoE; interoperability; performance
optimization; pricing and service-level agreements.

Reproducible QoE Research: Multimedia databases/datasets; benchmarking and certification; testing conditions
and methods; standardization efforts; open-source QoE tools.

Affective Multimedia Experiences: measurement of affective responses to multimedia, both self-reported and
physiological (e.g., fMRI, EEG…); computational models of emotions and mood; empathic multimedia engineering;
theory of mind for multimedia delivery.

Quality of Aesthetic Experiences: QoE as feedback for content creation, art and perception, psychophysiological
affective responses to multimedia, aesthetic appeal appreciation, computational aesthetics.

QoE and Social Media: Quality of social media experiences, multimedia experience enhancement through
social media, QoE factors and social media mining.

The language of the Workshop is English. Papers should describe original and unpublished work on the topics of the Workshop. Prospective authors are invited to electronically submit their full or short papers in English, not exceeding six (6) or two (2) pages, respectively, including figures, tables and references. Further information can be found on the Paper Submission webpage (HERE). Submitted papers will be blindly peer-reviewed by at least two experts in the field. Acceptance will be based on their originality, significance and clarity. At least one of the authors should register and present the paper at the Workshop. Accepted papers will be included in the Workshop Proceedings and will be submitted for inclusion into IEEE Xplore. In addition to the technical program, a social program will be offered to the participants in a backdrop of outstanding natural beauty and rich cultural heritage in one of the best-known international destinations.

Related Resources

SPIE-Ei/Scopus-DMNLP 2025   2025 2nd International Conference on Data Mining and Natural Language Processing (DMNLP 2025)-EI Compendex&Scopus
QoMEX 2024   16th International Conference on Quality of Multimedia Experience
SIGML 2025   6th International Conference on Signal Processing and Machine Learning
ICMIP 2025   ACM--2025 10th International Conference on Multimedia and Image Processing (ICMIP 2025)
IMPROVE 2025   5th International Conference on Image Processing and Vision Engineering
ICEMT 2025   2025 The 9th International Conference on Education and Multimedia Technology (ICEMT 2025)
IJMIP 2024   International Journal of Multimedia and Image Processing
ACIE 2024   CPS--2024 4th Asia Conference on Information Engineering (ACIE 2024)
MSEJ 2024   Advances in Materials Science and Engineering: An International Journal
ICSM 2025   International Conference on SMART MULTIMEDIA