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SSCIG-CEC 2017 : Special Session on Computational Intelligence and Games | |||||||||||||||
Link: http://www.liujialin.tech/sscig.html | |||||||||||||||
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Call For Papers | |||||||||||||||
CALL FOR PAPERS
Special Session on Computational Intelligence and Games (CIG) at IEEE Congress on Evolutionary Computation (IEEE CEC) 2017 IEEE CEC 2017 - Special Session Donostia - San Sebastián, Spain June 5-8, 2017 Special Session Website: http://www.liujialin.tech/sscig.html SPECIAL SESSION Games are an ideal domain to study computational intelligence (CI) methods because they provide affordable, competitive, dynamic, reproducible environments suitable for testing new search algorithms, pattern-based evaluation methods, or learning concepts. They are also interesting to observe, fun to play, and very attractive to students. Additionally, there is great potential for CI methods to improve the design and development of both computer games and non-digital games such as board games. This special session aims at gathering not only leading researchers, but also young researchers as well as practitioners in this field who research applications of computational intelligence methods to computer games. TOPICS OF INTEREST In general, papers are welcome that consider all kinds of applications of CI methods (evolutionary computation, supervised learning, unsupervised learning, fuzzy systems, game-tree search, rolling horizon algorithms, MCTS, etc.) to games (card games, board games, mathematical games, action games, strategy games, role-playing games, arcade games, serious games, etc.). Examples include Adaptation in games Automatic game testing Coevolution in games Comparative studies (e.g. CI versus human-designed players) Dynamic difficulty in games Games as test-beds for CI algorithms Imitating human players Learning to play games Multi-agent and multi-strategy learning Player/opponent modelling Procedural content generation Results of game-based CI competitions Results of open competitions IMPORTANT DATES Paper Submission : January 30, 2017 Notification : February 26, 2017 Final Paper Submission : March 12, 2017 Special Session : June 5-8, 2017 SUBMISSION GUIDELINES Manuscripts should be prepared according to the standard format and page limit of regular papers specified in CEC'2017. Special session papers should be uploaded online through the paper submission website of IEEE CEC 2017 by January 30, 2017. Please select the corresponding special session name ("Computational Intelligence and Games") as the “main research topic” in submission. Special session papers will be treated in the same way as regular papers and included in the conference proceedings. For the latest information on important dates, the template and details, please visit http://www.cec2017.org/#submission. ORGANIZERS Daniel Ashlock, dashlock@uoguelph.ca Dept. of Mathematics and Statistics, University of Guelph, Canada Antonio J. Fernández-Leiva, afdez@lcc.uma.es School of Computer Studies, University of Málaga, Span Jialin Liu, jialin.liu@essex.ac.uk School of Computer Science and Electronic Engineering, University of Essex, UK |
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