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Gamification HICSS 2025 : Gamification Minitrack - Hawaii International Conference on System Sciences (HICSS) | |||||||||||||||
Link: https://hicss.hawaii.edu/tracks-58/decision-analytics-and-service-science/#gamification-minitrack | |||||||||||||||
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Call For Papers | |||||||||||||||
Call for Papers: GAMIFICATION MINITRACK
Description: Gamification refers to a “process of transforming any activity, system, service, product or organizational structure into one which affords positive experiences, skills and practices similar to those afforded by games, and is often referred to as the gameful experience. This is commonly but optionally done with an intention to facilitate changes in behaviors or cognitive processes. As the main inspirations of gamification are games and play, gamification is commonly pursued by employing game design.” This minitrack encourages a wide range of submissions from any disciplinary backgrounds: empirical and conceptual research papers, case studies, and reviews. Relevant topics for this minitrack include, but are not limited to: • Users: e.g. Engagement, experience, motivations, user/player types • Education: e.g. Serious games, game-based learning, simulation games • Media: e.g. eSports, streaming, Web 3.0 / metaverse • Commerce: e.g. Game business models, free-to-play, gamification as marketing, adoption • Work: e.g. Organizational gamification, gameful work, games-with-a-purpose, playbour • Technology: e.g. VR, AR, MR, gameful wearables, gamified AI, and IoT • Toys & playfulness: e.g. smart toys, serious toys • Health: e.g. Quantified-self, games for health, health benefits • Cities: e.g. smart cities, urban gamification, playable cities, community engagement, governance • Theories/concepts/methods: Contributions to science around gamification Authors of accepted papers have the option to fast-track extended versions of their HICSS papers either to: • Internet Research (papers that approach the topic of the minitrack from the perspective of the internet), or • AIS Transactions on Human-Computer Interaction (papers that approach the topic of the minitrack from the perspective of human-computer interaction) Important dates: • April 15, 2024: Paper submission begins • June 15, 2024: Paper submission deadline • August 17, 2024: Notification of acceptance/rejection • September 22, 2024: Deadline for authors to submit final manuscript for publication • October 1, 2024: Deadline for at least one author for each paper to register for the conference If you have any further questions do not hesitate to contact the minitrack co-chairs: Juho Hamari | Tampere University | juho.hamari@tuni.fi Nannan Xi | Tampere University | nannan.xi@tuni.fi Ana Tomé Klock | Tampere University | ana.tomeklock@tuni.fi Benedikt Morschheuser | Friedrich-Alexander-Universität Erlangen-Nürnberg | benedikt.morschheuser@fau.de Link: https://hicss.hawaii.edu/tracks-58/decision-analytics-and-service-science/#gamification-minitrack |
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