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SMI 2025 : Shape Modeling International 2025

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Conference Series : Shape Modeling International Conference
 
Link: https://smiconf.github.io/2025/
 
When Oct 29, 2025 - Nov 2, 2025
Where Hangzhou, Zhejiang, China
Abstract Registration Due Mar 31, 2025
Submission Deadline Apr 7, 2025
Notification Due May 12, 2025
Final Version Due Jul 21, 2025
Categories    geometry processing   shape modeling   computer graphics
 

Call For Papers

CALL FOR PAPERS: SHAPE MODELING INTERNATIONAL (SMI) 2025
https://smiconf.github.io/2025/

Shape Modeling International (SMI) provides an international forum for the dissemination of new mathematical theories and computational techniques for modeling, simulating and processing digital representations of shapes and their properties to a community of researchers, developers, students, and practitioners across a wide range of fields. Conference proceedings will be published in a Special Issue of Computers & Graphics Journal, Elsevier. Papers presenting original research are being sought in all areas of shape modeling and its applications. SMI 2025 will be co-located with Solid and Physical Modeling (SPM 2025). The joint conference will take place from October 29 to November 2, 2025, in Hangzhou, Zhejiang, P.R. China.

SMI also participates in the Replicability Stamp Initiative, an additional recognition for authors who are willing to go one step further, and in addition to publishing the paper, provide a complete open-source implementation. The Replicability Stamp is a prerequisite for SMI best paper nomination. More information on topics, submission guidelines, and important dates are given at the SMI2025 website.

IMPORTANT DATES SMI 2025 (23:59 UTC/GMT):
=================================
Abstract submission: March 31, 2025
Full paper submission: April 7, 2025
First review notification: May 12, 2025
Revised papers: June 9, 2025
Second review notification: June 30, 2025
Camera-ready full papers due: July 21, 2025
Conference: October 29 - November 2, 2025

SUBMISSION:
=================================
Papers should present previously unpublished, original results that are not simultaneously submitted elsewhere. The SMI conference will use a double-blind review process. Consequently, all submissions must be anonymous. All papers should be submitted using the EasyChair website. Submissions should be formatted according to the style guidelines for the Computers & Graphics Journal and should not exceed 12 pages, including figures and references. We strongly recommend using the LaTeX template to format your paper. We also accept papers formatted by MS Word according to the style guidelines for Computers & Graphics. The file must be exported to a pdf file for the first round of submission. For format details, please refer to the Computers & Graphics Journal Guide for Authors.

SMI&SPM CONFERENCE CHAIRS:
=================================
Georges-Pierre Bonneau, Université Grenoble Alpes, France
Gang Xu, Hangzhou Dianzi University, China
Weiwei Xu, Zhejiang University, China

SMI TECHNICAL PAPERS CHAIRS:
=================================
Hongwei Lin, Zhejiang University, China
Michela Mortara, CNR-IMATI Genova, Italy
Zichun Zhong, Wayne State University, USA

SMI COMMUNICATION CHAIRS:
=================================
Ergun Akleman, Texas A&M University, USA
Silvia Biasotti, CNR-IMATI, Italy
Yang Liu, Microsoft Research Asia, China

LIST OF TOPICS (not restrictive):
=================================
3D Digital Twins
3D retrieval
Acquisition and reconstruction
AR/VR environments
Behavior and animation models
Compression and streaming
Computational topology
Correspondence and registration
Curves and surfaces
Digital fabrication and 3D printing
Geometric Deep Learning
Exploration of shape collections
Feature extraction and classification
Implicit surfaces
Interactive modeling, design and editing
Learning techniques for shape modeling
Medial and skeletal representations
Parametric and procedural models
Segmentation
Semantics of shapes
Shape analysis and synthesis
Shape modeling applications (product design,
biomedicine, GIS, geoscience, art, education and
training, cultural heritage, gaming, and others)
Shape statistics
Shape transformation and deformation
Simulation
Sketching and 3D input modalities
Triangle and polygonal meshes


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